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Streaming Protocols

Building a High-Throughput C++ RTMP Ingest Server on Windows

By CastZero Core Engineering · Published June 10, 2026

The Engineering Behind Local C++ Media Ingestion

High-throughput live video ingestion requires extreme memory efficiency and non-blocking I/O routines. Traditional Node.js or Python streaming wrappers introduce GC overhead and thread lock contention, causing jitter in 60fps feeds.

CastZero Engine uses an optimized native C++ MediaMTX daemon compiled specifically for Windows x64. Incoming RTMP TCP sockets are processed via zero-copy buffer pools and remuxed directly into WebRTC UDP packets.

CastZero C++ High-Throughput Local RTMP Receiver Figure 9: CastZero C++ engine architecture delivering zero-copy frame buffers to OBS Studio.

Key Performance Metrics

  • Memory Footprint: Under 45MB RAM during active 4K60 ingestion.
  • CPU Overhead: < 2.5% CPU utilization on Intel Core i7 / AMD Ryzen 7 processors.
  • Port Allocation: Port 1935 (TCP Ingest), Port 8889 (HTTP API), Port 8189 (WebRTC UDP).

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